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SlingBang

161 Game Reviews

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oh my head... This runs through 7 games sequentially with 1 second per round... just gives you a headache... I won by randomly clicking all over the place... no real skill involved. Neat idea but I'd recommend redoing it as 7 games on one screen instead.

Holy Stick death that was hilarious. I'd love to see more of these! Stick death is so classic!

Good first game submission. Neat idea and challenging, but it froze after I completed level 1...

Well, you completed all the basics, but the enemies were too difficult to hit. If you want to improve this, add more weapons with greater range which can be purchased by points or coins dropped by enemies. A background and scale of difficulty for enemies.

This game looks like a 5 star game, well made, and cool original idea, and I love card games. It took a while to understand, about 5 rounds. However, I feel the strategy is much too random. I won all 8 matches I played, mostly by getting lucky combos, or converting 3 cards with the last card I played. It would have much better strategy if you could SEE the other players hand, or have a much larger tile grid or be able to move your cards. Then you could at least plan what you're doing. I got bored bc of this after 8 rounds and quit. result: 3 stars

Looks nice, a n fresh change on graphics and style from tutorials. Interesting challenges. Unfortunately I can't even beat the second level. I keep falling down the many holes near backward slides... Tried level 2 so many times, finally gave up. Very steep difficulty curve but still fun to play.

BodoFragins responds:

Yeah, I'm really realizing that hard levels are easy to make but good levels are a chalange. Replaying I realize some of my designs are way to hard and the only reason I can beat them is because I built them and tested them so much. Lesson learned. Thanks for the feedback! :D
_ _ _

Edit: I made a walkthrough for the game if that would help at all:
http://www.youtube.com/watch?v=lMu680j05jU&feature=c4-overview&list=UUuY2zKaPjRFz3bik5IxmYVw

A good simulation of driving a heavy truck on a battle field... meaning its hard to accelerate, stop, avoid bombs and generally not much fun. Loading and Unloading supplies while avoiding the red spots where the bombs drop if not very engaging.

Well it's well made but I got so bored I quit playing after level 3. It's just rocks rolling down tunnels...

That was fun, very 80's style. Just as good as my Atari was. And to think we used to pay $60 to buy games like that. Lucky kids today get it for free! The 2 speed shifter seemed dumb at first but then it became part of the challenge. Also, the trees were flickering but that's bc you're driving so FAST! The dialogue was hilarious and the gameplay top notch. Even a high-score chart. A perfect revival!

arryscoopus responds:

Thanks for the comments. I'm glad the 80's style was not lost on you, as that's exactly what I was aiming for. The 2 speed shifter was an after add, for sure. I just felt like it needed "something else" in the gameplay and I seemed to recall a few of the arcade cabinets having a high/low stick shift back in the day! Once again, thanks for taking the time to post.

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